Gaming

DemiCon offers three rooms dedicated to gaming throughout the convention.

You must be registered for DemiCon prior to using the gaming venue. Memberships can be purchased at the convention.

If you are interested in helping out with gaming please contact gaming@demicon.org.

The tentative schedule for gaming is as follows. Please see the Programming Grid (online once posted or printed in the convention Program Book) for the final schedule.



Friday, May 5th

D&D Adventurer’s League: DDAL06-01 A Thousand Tiny Deaths

Time Slot: 7pm-11pm

The promises of glory and the chance of riches draw you to Blasingdell, a small village near the infamous Stone Tooth. Within the rocky mountain lay the dwarven stronghold Khundrukar and the fabled Forge of Fury, to which a chance encounter provides you with the location of a hitherto unknown entrance. Are you brave enough to explore this mystery? Will it lead to wealth or doom? Levels 1-4


X-Wing Miniatures Game

Time Slot: 9pm-11pm

Control the most advanced Starfighters and outstanding pilots in the galaxy! In X-Wing Miniatures Game, you take the role of squad leader and command a group of merciless Imperial or daring Rebel pilots in furious ship-to-ship space combat. Models provided, no experience needed to play!


Exploding Kittens NSFW Edition Card Game(Ages 18+)

Time Slot: 9pm – 11pm

Do you like Kittens? Do you like Explosions? Laser Beams? What about Boob Wizards, Goats, and sometimes Butts? What happens when they all combine? NSFW Exploding Kittens! Exploding Kittens is a multiplayer card game that is very much like Russian Roulette with Kittens. We will be playing the Adults Only version of the game. No experience necessary, everyone can learn how to explode kittens quickly.



Saturday May 6th

D&D Adventurer’s League: EPIC – DDEP06-01 Relics of Khundrukar

Time Slot: 10am-2pm

Khundrukar held many fine implements of war in its heyday, many of them now lost to time. Clues point to some of the long dead Master Smith Durgeddin’s handy work in the service of sinister forces that bid their time deep in the Underdark. Reclaim the riches of Khundrukar from the darkness if you dare. Levels 1-4


No Thank You, Evil! Role-Playing Game

Time Slot: 11am-3pm

No Thank You Evil is a roleplaying game intended for kids as young as 5 and as old as 95.  Younger kids frustrate easily when a game is too complex for them to master. Older children quickly grow bored by games that are too simple or that strike them as below their level.

The scalable rules adapt easily to the abilities of the player. A six-year-old might play, for example, a Princess. A eight-year-old might play a Super Smart Princess. A ten-year-old creates a Super Smart Princess who Experiments with Science. Each of these stages adds a level of sophistication to how the game is played—but all of these characters can play around the same table in the same game! After a game or two with the grown-ups, a twelve-year-old might even run games for the other kids!


X-Wing Miniatures Game

Time Slot: 11am-1pm

Control the most advanced Starfighters and outstanding pilots in the galaxy! In X-Wing Miniatures Game, you take the role of squad leader and command a group of merciless Imperial or daring Rebel pilots in furious ship-to-ship space combat. Models provided, no experience needed to play!


Magic the Gathering Tournament: Legacy Two-Headed Giant Theme Deck Challenge

Time Slot: 3pm-8pm

Find a friend, build a deck sharing a creature type and crush your opponents in an epic Magic the Gathering card game tournament. It’s the ultimate battle of team creature theme decks and no additional entry fee is required! Decks may only contain creatures that share at least 1 creature type: goblins, elves, dwarves, etc. Decks use the Two-Headed Giant and Legacy magic tournament rules. See wizards.com for more details. Prizes include: Revised Boosters, Dual lands, Ice Age Boosters, Modern Masters, and more!


Dread Expectations: A Cypher System Role-Playing Game

Time Slot: 6pm-10pm

“You are a super hero, part of the New York Sentinels, always battling evil and Doctor Dread. Today, she plans to send her ‘Dread corps’ to the New York Museum of Art to steal a 3,000 year old mummy that is said to still have magical influence.”

No experience necessary. The Cypher System is a roleplaying game engine you can use to power campaigns set in virtually any genre. Created for the hit RPG Numenera and later used in The Strange, the Cypher System focuses on narrative, unleashing the creativity of the GM and players. Some people call it a “rules-light” system, but it has all the power and sophistication of games that are much more mechanically heavy—and substantially more flexibility.



Sunday, May 7th

D&D Adventurer’s League: DDAL05-16 Parnast Under Siege

Time Slot: 10am-2pm

Despite the adventurers’ best efforts, more creatures joined under Bad Fruul’s banner. No longer content to simply attack caravans or isolated homesteads, the hill giant warlord descends upon Parnast at the head of a great force of humanoids. SEER warns the adventurers (directly now) in time to rally the town and prepare defenses, but a heroic effort is required to break the siege. Levels 1-4